Caraval by Stephanie Garber
There’s more to life than staying safe…
Caraval promised so much, and as with all books with tremendous hype, I was nervous going in. This was justified. The plot has brilliant potential, that just fell flat. I actually like whimsical writing and flowery similes, but some of the similes in this book were just too much.
The spray smelled of daisies and urine…
The pace is slow – the first 100 pages occur before the game even begins – and it’s very repetitive. Much of the story is just Scarlett’s angst and she wasn’t a character I felt much for. In fact, the characters are very stereotypical and with little substance to entice me to want to root for any of them.
Once inside you will be presented with a mystery that must be solved…
The world-building is flimsy and unsubstantial, giving the impression that, like cardboard, it could all blow over with the slightest breeze. This contributed to my difficulty in becoming more invested in the story.
… but the taste of his blood remained.
There were a few elements of the game that were good (look out for Nigel) and the twists were all unpredictable, but they were extremely confusing and unmemorable. I know I will not remember the ending – a dreaded cliff-hanger – when it comes to the sequel.
The world tasted like ashes and lies…
The story comes across as juvenile and I think (minus the romance and abuse – which would be an improvement) this would be better suited to middle-grade readers.
He tasted like midnight and the wind, and shades of rich brown and light blue…
It is difficult not to compare Caraval with The Night Circus where Erin Morgenstern cleverly uses its confusing plot as an advantage and The Game by Diana Wynne Jones which is my favourite middle-grade fantasy.
it’s not all bad, but for me – it is just an okay story.
Series: Caraval #1
Author: Stephanie Garber
Publication Date: 31 January 2017
Publisher: Flatiron Books
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Scarlett has never left the tiny island where she and her beloved sister, Tella, live with their powerful, and cruel, father. Now Scarlett’s father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval, the far-away, once-a-year performance where the audience participates in the show, are over.
But this year, Scarlett’s long-dreamt of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval’s mastermind organizer, Legend. It turns out that this season’s Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But she nevertheless becomes enmeshed in a game of love, heartbreak, and magic with the other players in the game. And whether Caraval is real or not, she must find Tella before the five nights of the game are over, a dangerous domino effect of consequences is set off, and her sister disappears forever. — Abstract from Goodreads.com